Yes, once again the gameplay reverts back to the fighting style executed in the original Double Dragon. You move in all eight directions with the D-Pad, kick with the B button, punch with the A button, and jump with A+B together. You control Billy and Jimmy Lee as you trek across 5 continents to find the sacred stones and rescue Billy’s girlfriend Marion. Can the dragons take on their toughest fight yet?ĭouble Dragon III: The Sacred Stones is a 1-2 player beat-em-up. The only one who seems to have any answers is a mysterious old woman named Hiroko, who says that the Lee brothers must find her the three sacred stones scattered throughout the world. But when the Lees return to their dojo to discover Bret, one of their top students beaten to near death, and Marion has once again vanished. It’s been a year since Billy and Jimmy Lee defeated the black shadow warriors, and revived Billy’s girlfriend Marion. And that’s not a good thing in my opinion. This feels less like an action packed cover, and more like a page from a Where’s Waldo book. I mean, at least they had the logic to color in the Lees a little bit more than everyone else, or I’d never tell them apart from most of what’s going on. So many things going on in every corner of the cover. While the art is decent on it (nowhere as good as Double Dragon II’s art), it’s way too busy. But is that claim of doom and gloom for the Lee brothers accurate? Many also consider it the signs of the beginning of the end to the Double Dragon franchise. However, unlike the previous two in the franchise, this game has not been given the most glowing of reviews over the years, and was even an early review from James Rolfe’s Angry Video Game Nerd (Then the Angry Nintendo Nerd). Double Dragon III was released in early 1991, just about a year since the last game. And of course it was also ported to the console that the Double Dragon franchise had thrived on and had become extremely successful on, the Nintendo Entertainment System. This time around, the game was ported over to the likes of the Commodore 64, the ZX Spectrum, the Sega Genesis, even a Tiger Handheld port. The game was changed to “The Sacred Stones” instead of “The Rosetta Stone”, possibly due to the hard stance on religion in games at the time (for licensed games at the time at least) But since Double Dragon was still a hot franchise in the early 90’s, that didn’t stop ports of the game from being released. ![]() However, unlike the previous instalments, this one was very poorly received for its gameplay. Similar to its predecessors, Double Dragon III got its start in the arcades. Here’s Double Dragon III: The Sacred Stones. So will this join the ranks? I think you already can guess that answer, so let’s push onward. Cases in point being Castlevania III, TMNT III and Super Marios Bros 3. Well, the last couple of weeks have been devoted to the Double Dragon franchise, so why not complete the trilogy this week? After two excellent titles that became massive classics for the great grey box, surely this third instalment couldn’t possibly take a dive? I mean, for the most part, the third game in the series for any NES game was often considered the finest in the franchise. The review article that looks at all things Nintendo Entertainment System. ![]() Welcome to another edition of Playing With Power.
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